October 6, 2024
Blog
Alpha

Revolucionando la Gestión de Paquetes con Ringsce Engine: Código Abierto para Paquetes RPM y Debian

En el ámbito del desarrollo y distribución de software, los sistemas de gestión de paquetes eficientes juegan un papel fundamental en garantizar la implementación y mantenimiento fluido de aplicaciones en diversas plataformas. Entre los sistemas de gestión de paquetes destacados, los formatos de paquetes RPM (Red Hat Package Manager) y Debian han sido durante mucho […]

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Alpha

ringsce engine for Linux

In the realm of software development and distribution, efficient package management systems play a pivotal role in ensuring seamless deployment and maintenance of applications across various platforms. Among the prominent package management systems, RPM (Red Hat Package Manager) and Debian package formats have long been pillars of the Linux ecosystem. The recent emergence of Ringsce […]

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Alpha

Introduction

Introducing Ekron RPG: Unleash Your Adventure with ringsCE Engine In the bustling landscape of gaming, emerges a new titan: Ekron RPG, a revolutionary role-playing game designed to redefine immersive storytelling and gameplay dynamics. Powered by the groundbreaking ringsCE engine, Ekron RPG offers players an unparalleled journey into realms of fantasy, mystery, and exploration. Embark on […]

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Alpha

ringsCE changelog #1

ringsCE 0.2 changelog status: launcher editor ( syntax highlighting to be done ) Started syntax download manager All in builtin. WIP arm switch from x86 docs is switching from sphinx to mermaid.js switch for a new registration site. Our main goals for now is to deliver a sdk with asm compatible with macOS, a new […]

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Alpha

ringsCE 0.2

Hello, ringsCE has been rolled out for 0.2 version. This version will be implemented until July, where we are going to release the major version 0.5. With this version you can implement for now a launcher, an editor for Pascal, C++, with almost syntax. With this roll out you can see a new project as […]

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Alpha

ringsCE status #2

Now, we can clone ringsCE with recursive to submodules. Adding sdl2 and tango icons on a submodule git. 0 Share X 0 Share LinkedIn 0 Share Email

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Alpha

ringsCE status

Hello readers, Today, we are going to learn how to build the proof of concept of ringsCE framework and its API. Now, we are going to see how to build a qt6 application for launcher. The CMakeLists.txt is not yet implemented. Next ticket to do. We are working on a new alpha called 0.5, where […]

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Alpha

status

Hello, We are fixing an old Delphi source code from Quake2 to become a new Engine. We are working on changing the Delphi 6+ dpr files and fixing a cl_tents file for macOS sonoma silicon. Our main purpose is to deliver a new game based on openGL and metal2 for macOS and Linux for arm64, […]

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Ekron

War ov Jericho

Babylon Tell me a lie Set it on fire The images broken to be destroyed Let me light a cigar all these lies are no longer lies. Babylon will be evolved And non shame The north of destruction Set the demolition over devastation Babylon is a god thunder A god thunder A murder weapon a […]

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Ekron

La Reyna de Bathleron

La Reyna de Bathleron El Inicio El Inicio Hola, estoy perdida. Necesito de ayuda. ¿Puedes ayudarme? ¿Por favor? No, estoy en mis días. Necesito de ayuda. Mucho mismo. No me olvidaba mucho que quería hacer todo bien. Estoy perdida en tiempo. Hoy en día todos están perdidos… El tiempo de lo tiempo están perdido. No […]

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